December 21st, 2012

Steam Tower

studio: StuStuStudio
team:
Invisible Touch
genre: Tower Defense

You have been asked to guard a prisoner in a barren wasteland while your buddies march away to fight in a major battle. However, your team is being led into a decoy. In fact, the enemy is taking the battle to your turf. It’s time to pilot your mech, and defend The Hold with towers, traps, and a little bit of luck.


Game Info

setting: Steam Punk render: Direct X physics: None
competition: AI sound: Wwise input: Direct Input


The Team

James Edwards
Chris Mack
Clyde Campbell
James (Jim) Morrison
Justin McCullough
Joseph Perez
Charles Stemper
Jesse Scott
lcsaint22@gmail.com
cmack025@gmail.com
clydec@fullsail.edu
jymstryka@gmail.com
justinkm@hotmail.com
jmp.gaming@gmail.com
ishakaru@yahoo.com
protheonx@gmail.com

Comments are closed.